Tuesday 8 February 2011
Small Project Expansion
Wednesday 2 February 2011
Enviromental Modelling
These environmental shots, give a indication of claustrophobic, busy and unorganised nature of the abandoned warehouse, which this scene and film is set. This room consist of numerous models, from boxes, to wine bottles, to gas canisters, which are dotted around the room. With the duplication of the same model, there is always the worry of the rendered result not look realistic, as a result of over repetition. Both during an after the texture process, modifications will be made to give repeated models, there own identity and unique look.
Shotgun Modelling
Again like the Main Trap shots, these screenshots of the Shotgun Model, give both a indication of attention to detail when modelling, as well as view of specific areas from unusual camera angles, which adds to the unpredictability and tension throughout scenes of the film. When texturing takes place, I will have to experiment with reflections and shadows, as the shotgun itself is stored within a glass box, that within the specific SAW film scene, throws unusual shadows and reflection around the small warehouse room.
Main Trap Modelling
Modelling
With the concept sketches drawn up, I had the basis of which to work from and model different components of the scene. Whilst modelling throughout the Christmas Holidays, I continued to refer back to the film, as well as other visual influences, so the modelling would remain a realistic representation of what I wanted to achieve within the project. I had set myself a deadline of the beginning of Autumn Term to have finished all modelling, so UV Mapping of everything could be done, during the first week of term.
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